callouslystalwart: (Default)
Perrix Seiyos ([personal profile] callouslystalwart) wrote in [community profile] scrib 2012-12-22 02:56 am (UTC)

Mm, well the game seems to be smart enough to not spawn things directly in any player's line-of-sight. ~~CS
Logically ~we~ could secure an area by having one or more players always in a set location. ~~CS
~We~ could even grow this "safe area" by having other players point their server cameras as far from their respective clients as possible to cover the most ground... ~~CS

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