Hirune Kysely (
austereastronomer) wrote in
scrib2013-06-30 11:14 pm
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==> ALPHA: Unite.
You are AVISPA KUSBIR and you are standing on LOMAW, looking up at the SECOND GATE. You’ve jumped through almost all the other gates, and you know that next is Hirune’s planet! You’re almost there, with Kaprao, Lyn, Phylus, Pherae, Durian, Perrix, Zirreh, and Kalfour! So you send a message to Hirune, secretly, because you have husktop glasses. She’ll be prepared because you’re helping, absolutely!
-- apiaryCryptonaut [AC] began pestering austereAstronomer [AA] --
AC: Oh, oh oh oh!
AC: Hirune, Hirune Hirune Hirune!!!!
AC: I think we’re 4bout... to be on your... pl4net, 4bsoutely, we 4re!
AC: I’m going to go... first, through the g4te!
AC: Like this, y4y, yes!
AA: Oh, you're almost here?
AA: That's, ah, good, very good to hear.
AA: Yes, everything is going well, isn't it.
AA: —ah, and I almost forgot, here's a map of where all the traps are. They're, well, fairly deadly, so... do try to avoid them.
AC: Oh, um, w4it, tr4ps?
AC: But oh, 4 m4p!
AC: This is good, yes!
AC: Phylus can use this... 4nd m4ke 4bsolutely sure... we don’t get hurt!
AC: Phylus is re4lly re4lly... re4lly re4lly good with... m4ps, he is, yes!
AC: But oh, 4lso, we’re... 4ll here, we 4re!
AC: Perrix jumped in l4st... 4nd he just l4nded!
AC: 4nd um, it’s re4lly... re4lly re4lly re4lly d4rk.

While you are not entirely wrong, you are also mostly right. You and the others are surrounded by a LOT of darkness in most directions, and though you remember this world and its darkness from when Hirune entered the game, it’s really really really really different to actually be here. So instead of wandering around in the darkness, Phylus promptly leads the way with THE MAP that Hirune had sent. It’s really helpful, and also you finally notice the LIGHTS that were actually really close by. How did you miss those?
Either way, you’re tired of being a group of NINE TROLLS so you start being HIRUNE KYSELY instead.
AA: Are you making progress all right? It's quite unusually dark here, as you saw before on my entry.
AA: I can't quite tell, but I think there must be a heavy cloud layer that keeps it so gloomy.
AA: At some point it seems someone placed lanterns on some of the peaks, but I can't imagine it was the consorts, since they live largely underground.
AA: Whoever it was, I doubt they're around any longer.
AA: Maybe they were killed off by the same illness that's affecting the consorts now...
AA: Although I suppose I should hope not, since that rather bodes ill, doesn't it?
AA: That's another thing I should warn you about, actually.
AA: I haven't gotten sick... at least not yet, so hopefully their illness is not communicable to our species.
AA: But it would probably do to be careful.
The illness WORRIES YOU, frankly. All your efforts to provide relief have mostly ended in no improvement... and you've watched a fair number of the friendly, hard-working mole-people who greeted you upon your arrival SUCCUMB TO IT.
Hopefully some of your more MEDICALLY-MINDED teammates can help. You just always feel like you're SO CLOSE to hitting upon a solution, like it's somewhere inside you, but none of the conventional routes known to you have yielded much fruit. Maybe there's some unconventional idea you haven't hit upon yet, but sometimes you feel like the BOOK LEARNINGS you value so highly have nonetheless left you a bit at a loss in situations like this.
AC: Oh, um, we’ll be... c4reful, we will, yes!
AC: Or um, you c4n... m4ke sure to tell... everyone too, yes, y4y!
AC: Bec4use we’re here, yes!
AC: Or um, I think... we 4re, 4bsolutely, m4ybe?
AC: So um, hello hello... hello hello Hirune, yes!
She’s not kidding, either, there are totally NINE TROLLS now gathered outside of your hive.
You take a deep breath, and try to push down your brain's reminders of what happened THE LAST TIME you were around this many trolls this close together. It's different now. They're not the same. It's going to be PERFECTLY FINE.
Yes, you're sure it'll be fine. Breathe in, breathe out. Time to go greet the first trolls you've seen in person in years—and (as you're beginning to think of many of them) your friends.
HIRUNE: ...H-hello, everyone.
-- apiaryCryptonaut [AC] began pestering austereAstronomer [AA] --
AC: Oh, oh oh oh!
AC: Hirune, Hirune Hirune Hirune!!!!
AC: I think we’re 4bout... to be on your... pl4net, 4bsoutely, we 4re!
AC: I’m going to go... first, through the g4te!
AC: Like this, y4y, yes!
AA: Oh, you're almost here?
AA: That's, ah, good, very good to hear.
AA: Yes, everything is going well, isn't it.
AA: —ah, and I almost forgot, here's a map of where all the traps are. They're, well, fairly deadly, so... do try to avoid them.
AC: Oh, um, w4it, tr4ps?
AC: But oh, 4 m4p!
AC: This is good, yes!
AC: Phylus can use this... 4nd m4ke 4bsolutely sure... we don’t get hurt!
AC: Phylus is re4lly re4lly... re4lly re4lly good with... m4ps, he is, yes!
AC: But oh, 4lso, we’re... 4ll here, we 4re!
AC: Perrix jumped in l4st... 4nd he just l4nded!
AC: 4nd um, it’s re4lly... re4lly re4lly re4lly d4rk.

While you are not entirely wrong, you are also mostly right. You and the others are surrounded by a LOT of darkness in most directions, and though you remember this world and its darkness from when Hirune entered the game, it’s really really really really different to actually be here. So instead of wandering around in the darkness, Phylus promptly leads the way with THE MAP that Hirune had sent. It’s really helpful, and also you finally notice the LIGHTS that were actually really close by. How did you miss those?
Either way, you’re tired of being a group of NINE TROLLS so you start being HIRUNE KYSELY instead.
AA: Are you making progress all right? It's quite unusually dark here, as you saw before on my entry.
AA: I can't quite tell, but I think there must be a heavy cloud layer that keeps it so gloomy.
AA: At some point it seems someone placed lanterns on some of the peaks, but I can't imagine it was the consorts, since they live largely underground.
AA: Whoever it was, I doubt they're around any longer.
AA: Maybe they were killed off by the same illness that's affecting the consorts now...
AA: Although I suppose I should hope not, since that rather bodes ill, doesn't it?
AA: That's another thing I should warn you about, actually.
AA: I haven't gotten sick... at least not yet, so hopefully their illness is not communicable to our species.
AA: But it would probably do to be careful.
The illness WORRIES YOU, frankly. All your efforts to provide relief have mostly ended in no improvement... and you've watched a fair number of the friendly, hard-working mole-people who greeted you upon your arrival SUCCUMB TO IT.
Hopefully some of your more MEDICALLY-MINDED teammates can help. You just always feel like you're SO CLOSE to hitting upon a solution, like it's somewhere inside you, but none of the conventional routes known to you have yielded much fruit. Maybe there's some unconventional idea you haven't hit upon yet, but sometimes you feel like the BOOK LEARNINGS you value so highly have nonetheless left you a bit at a loss in situations like this.
AC: Oh, um, we’ll be... c4reful, we will, yes!
AC: Or um, you c4n... m4ke sure to tell... everyone too, yes, y4y!
AC: Bec4use we’re here, yes!
AC: Or um, I think... we 4re, 4bsolutely, m4ybe?
AC: So um, hello hello... hello hello Hirune, yes!
She’s not kidding, either, there are totally NINE TROLLS now gathered outside of your hive.
You take a deep breath, and try to push down your brain's reminders of what happened THE LAST TIME you were around this many trolls this close together. It's different now. They're not the same. It's going to be PERFECTLY FINE.
Yes, you're sure it'll be fine. Breathe in, breathe out. Time to go greet the first trolls you've seen in person in years—and (as you're beginning to think of many of them) your friends.
HIRUNE: ...H-hello, everyone.
OOC ORGANIZATIONAL THREAD
no subject
Decided to make a super-simple, super easy sort of reference for everyone to put where their troll will be residing right over here! Feel free to edit in and add yours to it!
no subject
AKA if he doesn't have a ready escape route he's not going to live thereno subject
no subject
The one not directly next to Avispa's, which I suppose would be the first one, because he likes you gurl but you give him such a headacheRe: OOC ORGANIZATIONAL THREAD
So Phylus will be on the first floor somewhere. Because he doesn't like being up high unless it's climbing.
LOCATION: COMMON AREA
LOCATION: RESPITEBLOCKS
4.4: Little bee's puzzle room
In the first corner is your PILE OF PUZZLES which is comprised of no less and no more than 44 different kinds of puzzles. The second corner contains your PILE OF SKULLS, which happens to contain several KOMESH SKULLS. The third corner contains a large variety of ROBOTICS and TECHNOLOGICAL MACHINERY; it all looks very complex, but you've pieced together a lot of them. Also there's a robotic arm on top that looks ready to be used! Lastly, in the fourth corner, is a pile of HONEYCOMBS, SNACKS AND OTHER FOODS that you have accumulated over the past little while!
Anyone who visits will find you sitting on your PILE OF SKULLS, incidentally with your large CHAIN SKULL sitting beside you. Alternatively, you're still signed into Trollian.
-- apiaryCryptonaut [AC} has signed on. --
no subject
i solved it
!!
W4it, um, huh, wh4t?
Wh4t did you solve?
no subject
and some other stuff, too
it's a bit complicated, but i don't recall that bothering you..
no subject
4nd bec4use they h4d... the s4me pl4net, yes?
Th4t w4s re4lly confusing!
But oh, um, you... solved it, you did?
W4it um, how, when... they couldn't solve it?
no subject
and well they did solve it sort of
i'm just the result
but to start more closely at the beginning
basically
ria and ira weren't supposed to be two people at all
no subject
W4it w4it w4it w4it!
W4it, w4it, w4it w4it?
W4it w4it, w4it, w4it!!!!
Like 4 puzzle th4t... turns into two but... c4n be put b4ck?
So it's 4ctu4lly one... puzzle 4g4in, combined, m4ybe?
Except not 4 puzzle?
So um, w4it, then.
You're Ir4 Ri4 Ri4... Ir4 Ri4 Ir4, m4ybe?
Together, not split up?
no subject
...pretty much exactly like that, in fact!
i'm aria
which is much shorter to say than ira ria ira or any other combination of the two names
nice to... meet you??
no subject
So um, then, I... think I've 4lre4dy met... you, 4bsolutely, yes, y4y!
4nd um, you're 4bsolutely... still in the victory... squ4dron, yes, you 4re!
4nd um, oh, w4it... how did you solve... not being two people?
Or um, 4ri4 inste4d... of Ir4 or Ri4?
no subject
again
but still it does feel like we're a whole new person, sort of
so it seemed like the thing to say at the time
...oh that's
well
it was not what i'd call fun or exciting
or any other positive adjective i can think of for that matter
and for right now i'd rather not talk about it to be honest
no subject
So um, then, um... y4y, hello 4ri4, yes!
4nd um, oh, th4t... m4kes sense m4ybe, yes.
You don't h4ve to... t4lk 4bout it, no!
Don't worry, 4ri4, no!
1.4: Visiting Phylus
Of course, you've taken a moment to change clothing before leaving, you are now wearing an improved version of your previous lightweight armor which features your colors and a skull hoodie. It is definitely the best armor, and it's made perfectly to not block your horns! That's actually exactly why you're not WEARING A SKULL right now, because your hoodie basically is one!
But you make it to Phylus' room and... pretty much just bounce right in, not releasing the ISIS PUZZLE you have held in one hand.
Hello Phylus, hello hello... hello, how 4re you!
Re: 1.4: Visiting Phylus
When she bounces in you're in the middle of unrolling one of your many MAPS for inspection; she startles you and you end up with the map on your HEAD.
Classy!
avIspa--x!
uh--x
hI Im okay jusT lookIng over my maps--x
I wanTed To know how far from my planeT we are--x
no subject
Oh, um, re4lly, m4ybe?
How f4r 4re we?
Or um, wh4t did... you m4ybe find, Phylus?
no subject
noT very far--x
There are only a few planeTs beTween us here and my own--x
no subject
Bec4use, oh, right, yes... my pl4net is next!
Which me4ns m4ybe then... it's Duri4ns, 4nd then... it's yours, I think?
Th4t's not f4r, no!
You're piecing it together in your head, finally, remembering how you'd jumped through the gates to go to see Phylus.
no subject
durIan Is my server and youre hIs--x
avIspa--x
I can see your hIve now--x!
we can Trade ThIs TIme--x!
no subject
Th4t would be re4lly... re4lly re4lly re4lly fun!
Um, I think, yes?
LOCATION: OUTSIDE