Chrysi (Chrysanthemum) Maymont (
enlivenedaltruist) wrote in
scrib2013-03-30 07:35 pm
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CHRYSI: CATCH UP
You don't really see how that's an option right now! You've been working hard at barricading yourself and the delightfully snuggly consorts of Dusk and Frogs (who are, strangely enough, not amphibious in the least but actually reptilian! Curiouser and curiouser!) inside of the Hotel due to the influx of larger and more dangerous imps and the like. It's a little worrisome that you still can't find Grandmamma anywhere, but you're certain she's fine.
She has to be. You have no idea what you would do if something were to happen to her.
As much as you want to go look for her, you found that your new planet had taken a turn for the...well, for the creepier. It was dark already, but the introduction of certain abandoned structures and faint, echoey noises added an element to the experience that frankly give you the willies. For a species lacking arms, the snakes were surprisingly helpful in reinforcing the barricades, so after a few hours (months? Perish the thought! How negligent would you even have to BE?) you find yourself at ease enough to tune back in to your friends, and their own plights.
-- enlivenedAltruist has signed on. --
...you notice a disturbing discrepancy immediately.
You take a moment to see to Wess's recent Memo, before launching some open inquiries of your own.
EA: Guys?
EA: Guys, I...
EA: I'm not seeing Chi-Rho on my screen anymore.
EA: Did I...
EA: ...somehow switch places with somebody?
EA: I don't...
EA: I
EA: He's okay, right?
EA: I think I can see Wess now but
EA: But I don't know
EA: I don't
EA: Who could see Wess before?
EA: Can you see Chi-Rho now?
EA: Is he
EA: Is he okay?
Your hands are shaking a little. Not again, you think, as your breath quickens. Not another friend.
EA: Please, just tell me he's okay.
Please God, not again.
She has to be. You have no idea what you would do if something were to happen to her.
As much as you want to go look for her, you found that your new planet had taken a turn for the...well, for the creepier. It was dark already, but the introduction of certain abandoned structures and faint, echoey noises added an element to the experience that frankly give you the willies. For a species lacking arms, the snakes were surprisingly helpful in reinforcing the barricades, so after a few hours (months? Perish the thought! How negligent would you even have to BE?) you find yourself at ease enough to tune back in to your friends, and their own plights.
-- enlivenedAltruist has signed on. --
...you notice a disturbing discrepancy immediately.
You take a moment to see to Wess's recent Memo, before launching some open inquiries of your own.
EA: Guys?
EA: Guys, I...
EA: I'm not seeing Chi-Rho on my screen anymore.
EA: Did I...
EA: ...somehow switch places with somebody?
EA: I don't...
EA: I
EA: He's okay, right?
EA: I think I can see Wess now but
EA: But I don't know
EA: I don't
EA: Who could see Wess before?
EA: Can you see Chi-Rho now?
EA: Is he
EA: Is he okay?
Your hands are shaking a little. Not again, you think, as your breath quickens. Not another friend.
EA: Please, just tell me he's okay.
Please God, not again.
no subject
so.
yeah.
hes. not. ok.
You are not going to say sorry because that's not going to do anybody any good. You and your friends won't survive on apologies alone.