apiarycryptonaut: (A)
Avispa Kusbir ([personal profile] apiarycryptonaut) wrote in [community profile] scrib2013-01-09 06:18 pm

[S] Avispa: Enter.

You are now AVISPA KUSBIR.

You've just confirmed your SERVER PLAYER and are preparing to ENTER THE GAME. You have absolutely no idea what you're GETTING YOURSELF INTO. Good thing you're SAFE in your HIVE!

Or are you?

Your LUSUS is nearby, you're SITTING ON A PUZZLE PILE, and everything just seems pretty okay! You don't even realize that the possibility of TERRIFYINGLY HORRIBLE WORLD-ENDING METEORS exists. With the CLIENT PROGRAM running, you contact Durian.


-- apiaryCryptonaut [AC] has signed on. --


-- apiaryCryptonaut [AC] began trolling defensiveAlchemist [DA]. --

AC: Ok4y I think th4t... I'm re4dy now, Duri4n!
AC: I'm 4ll set, I... think, to try this!
AC: This is exciting, m4ybe.
AC: I hope it turns... out to be 4... good puzzle to solve!
AC: The g4me 4nd this... entry process, m4ybe, yes.
AC: Yes, so, I'm re4dy!


You sit, happily, waiting. You're in your original hive. Your first hive. Your lusus built a HUGE BEEHIVE hanging from the branches of six very close trees and it became a home for you, for your LUSUS, and for a SWARM OF BEES. Mostly, they're easy to ignore. The PILE OF SKULLS around the base of the trees, though, is IMPOSSIBLE TO IGNORE. You, your lusus, and the swarm of bees regularly dispatch anyone who roams too close. Unfortunately you all CAN'T BE BOTHERED to clear away the skulls; not to mention that you REALLY LIKE THEM.

In good news, you've got A LOT OF ROOM to work with. The only thing laying around is YOU on your PUZZLE PILE; everything else is tucked away in your HONEYCOMB FETCH MODUS.

Yay.


[OOC: This whole post is, chronologically, before any of Avispa's other posts because this is her actually getting into the game! ]
defensivealchemist: up and down (Default)

[personal profile] defensivealchemist 2013-01-10 06:07 am (UTC)(link)
You made a floating, glowing, flashing, green spiroglobe. Well done.

Staring at that thing hurts your eyes, so you turn to watching Avispa's fiddling with the device. You note that turning the wheel at this point released the cylinder, which probably will serve some kind of purpose.

While she sits down, you SELECT the cylinder and put it back beside Avispa and the cruxtruder. There is no sense letting more things get scattered around, or worse: having Avispa put it in her modus and emptying all that stuff again.

ye5!
you correctly analyzed the lock
im making a note of how it worked for when it5 my turn to deal with thi5 5tuff


She stopped typing to stare. You zoom in as far as the interface lets you.

i5 that counting down
what i5 it counting down to?
did you 5ee any of thi5 with hirune
defensivealchemist: up and down (Default)

[personal profile] defensivealchemist 2013-01-10 08:12 am (UTC)(link)
left until what
why didnt that idiot per5on leave detailed note5
why didnt i push you for more about what you did with hirune
dont you know a6out any of thi5


Thinking of those notes, you open memo dumpa11theinfo and refresh your memory with a brief skim of your information dump. In the other window, you can see the spiroglobe transform into some kind of convoluted puzzle. A third window pops up as Avispa trolls you again. You check the Scrib interface menu for the answer to her question.

>- cruxtruder
that5 the one you ju5t u5ed
>- totem lathe
long thin one
>- alchemeter
low flat one
avi5pa i think that you ju5t to55ed the cube into the kernel5prite
the thing youre 5uppo5ed to >- prototype -<
hopefu11y that change wa5 prototyping
and there5 a new item i can deploy for free 5o we might 6e doing the right thing5


There are simply too many insufficiently defined terms and too few instructions for you to feel certain about any chance of success in this venture. You DEPLOY the PRE-PUNCHED CARD on top of her husktop.