Avispa Kusbir (
apiarycryptonaut) wrote in
scrib2012-10-31 12:45 am
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[MEMO - Open to All] ===> Avispa: Address the other players.
You get the feeling that there are a lot more players than you thought, before. You'd really like to get around to meeting them. With the interesting things you've seen so far, you think it'd be a great idea to learn about everyone you're playing this game with! Proper manners, proper manners. You read about this, so here goes!
-- apiaryCryptonaut [AC] RIGHT NOW opened memo hello hello hello hello players, nice to meet all of you, yes! --
AC: Oh, um, hello everyone!
AC: Hirune, K4pr4o, Phylus, Duri4n... Zirreh, Fr4nke, In4nn4, 4nd... others, too, I think!
AC: I h4ven't memorized everyone's... n4mes just yet 4nd... I don't know who's... pl4ying 4nd who isn't!
AC: So, um, hello hello.... hello hello, nice to... meet you 4ll, yes!
AC: .... .... .... .... Oh! Right, um, yes.
AC: This g4me seems re4lly... h4rd but 4lso re4lly... fun 4nd rew4rding, m4ybe.
AC: I think we should... sh4re 4ny inform4tion we... find out so we... c4n 4ll succeed, yes!
AC: So, um, spe4king of... being open 4bout inform4tion.
AC: I accident4lly dropped one... of my f4vorite rubix... cubes into the sprite.
AC: 4nd um, now it's... flo4ting 4round 4nd glowing.
AC: Is th4t norm4l, m4ybe?
-- apiaryCryptonaut [AC] RIGHT NOW opened memo hello hello hello hello players, nice to meet all of you, yes! --
AC: Oh, um, hello everyone!
AC: Hirune, K4pr4o, Phylus, Duri4n... Zirreh, Fr4nke, In4nn4, 4nd... others, too, I think!
AC: I h4ven't memorized everyone's... n4mes just yet 4nd... I don't know who's... pl4ying 4nd who isn't!
AC: So, um, hello hello.... hello hello, nice to... meet you 4ll, yes!
AC: .... .... .... .... Oh! Right, um, yes.
AC: This g4me seems re4lly... h4rd but 4lso re4lly... fun 4nd rew4rding, m4ybe.
AC: I think we should... sh4re 4ny inform4tion we... find out so we... c4n 4ll succeed, yes!
AC: So, um, spe4king of... being open 4bout inform4tion.
AC: I accident4lly dropped one... of my f4vorite rubix... cubes into the sprite.
AC: 4nd um, now it's... flo4ting 4round 4nd glowing.
AC: Is th4t norm4l, m4ybe?
no subject
But if it keeps... t4lking c4n't it spill... very important inform4tion, m4ybe?
Bec4use the sprite knows... things doesn't it, yes?
M4ybe I should h4ve... something re4dy to log... everything it s4ys, yes!
Th4t would be helpful!
latetags are late
Because it's a mechanic, I believe, intended to advise players in the early stages of the game.
So what it says theoretically should be very useful to remember.
latetags are totally cool
M4ybe there's something th4t... c4n do it 4utom4tic4lly.
Th4t would be useful!
no subject
Or maybe there's a way to produce something with those properties via the alchemiter; I'm still not entirely sure how it works.
no subject
With the 4lchemiter or... the computer progr4ms or... something, m4ybe, I think?
I don't think I... know where to st4rt.
But, um, m4ybe I... could try, or m4ybe... you could, or both!
no subject
Computers are not my strongest suit... I know someone for whom they are, though I'm not sure if I'll be able to reach him, so we can't depend on that.
Perhaps each of us could explore one direction of experimentation and report on what we find?
no subject
So um, we c4n... report b4ck in the... future with wh4t we... find out, hopefully not... too l4te, m4ybe, no.
This seems like 4... good pl4n, it does.
This will be good!