Durian Agripa (
defensivealchemist) wrote in
scrib2012-12-21 12:03 am
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[MEMO: OPEN TO ALL] ==> PROSPIT DREAMERS: FIND THE LOST NOTES
==> Durian: Dream and report on your findings.
You can't report on your findings when you haven't found anything!
==> Durian: Dream, find those notes and convey the information to the others.
That order is too complicated to complete in one cut. You'll need to divide it into TWO COMMANDS. You should probably also include any other available players in your command.
==> Prospit dreamers: Dream and search for the Lost Notes
According to Kappy, people join the game in an entry chain. You are not next in line. You're not sure how long it will take before you get in. Sitting at your computer and talking in that memo is interesting and fulfilling, but it doesn't block out the sound of meteors echoing outside. Now that you know what the sound is, you find yourself feeling unsettled. Possibly even nervous.
After a while you close the memo, set the device to charging, and hunt down the previous owner's recuperacoon. It's a pity that the troll who lived here died; from their hive's design and their stuff, you had enough in common that you could have enjoyed talking with them. You put those thoughts out of your mind as you climb into the sopor, and try to focus on the GOLDEN MOON. Hopefully the influence of the sopor will contribute to whatever gave you that previous dream.
It seems to help. Minutes or hours later, you fall asleep and wake in the golden tower, the same one you encountered Zirreh in.
==> Durian: Report the information to the others.
-- defensiveAlchemist [DA] RIGHT NOW opened memo dumpa11theinfo. --
DA: okay i promi5ed kappy id look for tho5e note5
DA: and there wa5 a 6it to find
DA: i dont actua11y remem6er a11 of it
DA: there were other intere5ting thing5 going on and i can pro6a6ly look later anyway
DA: fir5t off
DA: it11 6ring each of u5 to a different world
DA: eventua11y we11 6e a6le to get to each other5 world5
DA: and there are mon5ter5
DA: and we do 5omething ca11ed
DA: >- prototyping
DA: to a 5prite that help5 u5
DA: there were a lot of undefined thing5 in that explanation
DA: 6ut that5 an early part of thi5 5o im going to check with the people already in
DA: kal might 6e in that far
DA: kal if you read thi5 get in here
DA: youre the mo5t experienced per5on in the game who i5nt dead
[ OOC: If there are any other awake Alpha Prospit dreamers, join in the search for the lost notes on SCRIB that Phaest left behind! Everybody can join in the memo to prod at the searchers' memories, as well as threadjack each other and and theorize. ]
You can't report on your findings when you haven't found anything!
==> Durian: Dream, find those notes and convey the information to the others.
That order is too complicated to complete in one cut. You'll need to divide it into TWO COMMANDS. You should probably also include any other available players in your command.
==> Prospit dreamers: Dream and search for the Lost Notes
According to Kappy, people join the game in an entry chain. You are not next in line. You're not sure how long it will take before you get in. Sitting at your computer and talking in that memo is interesting and fulfilling, but it doesn't block out the sound of meteors echoing outside. Now that you know what the sound is, you find yourself feeling unsettled. Possibly even nervous.
After a while you close the memo, set the device to charging, and hunt down the previous owner's recuperacoon. It's a pity that the troll who lived here died; from their hive's design and their stuff, you had enough in common that you could have enjoyed talking with them. You put those thoughts out of your mind as you climb into the sopor, and try to focus on the GOLDEN MOON. Hopefully the influence of the sopor will contribute to whatever gave you that previous dream.
It seems to help. Minutes or hours later, you fall asleep and wake in the golden tower, the same one you encountered Zirreh in.
==> Durian: Report the information to the others.
-- defensiveAlchemist [DA] RIGHT NOW opened memo dumpa11theinfo. --
DA: okay i promi5ed kappy id look for tho5e note5
DA: and there wa5 a 6it to find
DA: i dont actua11y remem6er a11 of it
DA: there were other intere5ting thing5 going on and i can pro6a6ly look later anyway
DA: fir5t off
DA: it11 6ring each of u5 to a different world
DA: eventua11y we11 6e a6le to get to each other5 world5
DA: and there are mon5ter5
DA: and we do 5omething ca11ed
DA: >- prototyping
DA: to a 5prite that help5 u5
DA: there were a lot of undefined thing5 in that explanation
DA: 6ut that5 an early part of thi5 5o im going to check with the people already in
DA: kal might 6e in that far
DA: kal if you read thi5 get in here
DA: youre the mo5t experienced per5on in the game who i5nt dead
[ OOC: If there are any other awake Alpha Prospit dreamers, join in the search for the lost notes on SCRIB that Phaest left behind! Everybody can join in the memo to prod at the searchers' memories, as well as threadjack each other and and theorize. ]
yes. yes you are. <3 one of us. one of us.
Um m4ybe only specific... pl4yers or roles 4re... the ones needed, m4ybe?
4nd m4ybe some of... the others 4re supposed... to protect them, yes!
Th4t could be it!
i can't deny that. i love this little game to pieces :')
that5 Po55i6le
and more than a little un5ettling
i wonder how we figure out who5e 5urvival would 6e a priority
it might not 6e clearly delineated 6y ca5te =:/
yes good. you and i both. :'D
Th4t's import4nt, it is.
I think I c4n... le4rn 4nd find out... m4ybe, but I hope... I'm f4st enough, yes.
M4ybe we should 4ll... be g4thering inform4tion, yes.
4nd um um um... um why would "c4ste"... be import4nt, m4ybe, no?
no subject
6ut i am 5haking my fi5t at wherever the game5 creator5 6ody i5 lying
for not leaving proper note5
we wi11 find it though
...
avi5pa why are you putting tho5e finger ge5ture mark5 around the word >- ca5te -
no subject
But um, yes, inform4tion... is the most import4nt!
I don't know wh4t... you me4n 4t 4ll... by it, I think.
Is it p4rt of... the g4me, m4ybe, yes?
zombie taaaag
it11 make me feel 6etter
now ca5te i5
we11
Between those two remarks, you believe you have just learned something about Avispa. If it's not part of her puzzle, it doesn't exist.
it5 5ti11 part of the player5 of the game
braaaaaaains
4nd um, oh, it... is, um, re4lly, Duri4n?
I don't know 4nything... 4bout it 4t 4ll.
and blooooooood
ye5
i 5ti11 have 6lood and 5o do you
5o doe5 everyone!
practically full of blood
no subject
a very 6ig and important piece for knowing what tro115 are capa6le of
=:[
you cant 5eriou5ly not know anything a6out the importance 6lood color
no subject
M4ybe, um, ple4se, Duri4n?