Durian Agripa (
defensivealchemist) wrote in
scrib2012-12-21 12:03 am
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[MEMO: OPEN TO ALL] ==> PROSPIT DREAMERS: FIND THE LOST NOTES
==> Durian: Dream and report on your findings.
You can't report on your findings when you haven't found anything!
==> Durian: Dream, find those notes and convey the information to the others.
That order is too complicated to complete in one cut. You'll need to divide it into TWO COMMANDS. You should probably also include any other available players in your command.
==> Prospit dreamers: Dream and search for the Lost Notes
According to Kappy, people join the game in an entry chain. You are not next in line. You're not sure how long it will take before you get in. Sitting at your computer and talking in that memo is interesting and fulfilling, but it doesn't block out the sound of meteors echoing outside. Now that you know what the sound is, you find yourself feeling unsettled. Possibly even nervous.
After a while you close the memo, set the device to charging, and hunt down the previous owner's recuperacoon. It's a pity that the troll who lived here died; from their hive's design and their stuff, you had enough in common that you could have enjoyed talking with them. You put those thoughts out of your mind as you climb into the sopor, and try to focus on the GOLDEN MOON. Hopefully the influence of the sopor will contribute to whatever gave you that previous dream.
It seems to help. Minutes or hours later, you fall asleep and wake in the golden tower, the same one you encountered Zirreh in.
==> Durian: Report the information to the others.
-- defensiveAlchemist [DA] RIGHT NOW opened memo dumpa11theinfo. --
DA: okay i promi5ed kappy id look for tho5e note5
DA: and there wa5 a 6it to find
DA: i dont actua11y remem6er a11 of it
DA: there were other intere5ting thing5 going on and i can pro6a6ly look later anyway
DA: fir5t off
DA: it11 6ring each of u5 to a different world
DA: eventua11y we11 6e a6le to get to each other5 world5
DA: and there are mon5ter5
DA: and we do 5omething ca11ed
DA: >- prototyping
DA: to a 5prite that help5 u5
DA: there were a lot of undefined thing5 in that explanation
DA: 6ut that5 an early part of thi5 5o im going to check with the people already in
DA: kal might 6e in that far
DA: kal if you read thi5 get in here
DA: youre the mo5t experienced per5on in the game who i5nt dead
[ OOC: If there are any other awake Alpha Prospit dreamers, join in the search for the lost notes on SCRIB that Phaest left behind! Everybody can join in the memo to prod at the searchers' memories, as well as threadjack each other and and theorize. ]
You can't report on your findings when you haven't found anything!
==> Durian: Dream, find those notes and convey the information to the others.
That order is too complicated to complete in one cut. You'll need to divide it into TWO COMMANDS. You should probably also include any other available players in your command.
==> Prospit dreamers: Dream and search for the Lost Notes
According to Kappy, people join the game in an entry chain. You are not next in line. You're not sure how long it will take before you get in. Sitting at your computer and talking in that memo is interesting and fulfilling, but it doesn't block out the sound of meteors echoing outside. Now that you know what the sound is, you find yourself feeling unsettled. Possibly even nervous.
After a while you close the memo, set the device to charging, and hunt down the previous owner's recuperacoon. It's a pity that the troll who lived here died; from their hive's design and their stuff, you had enough in common that you could have enjoyed talking with them. You put those thoughts out of your mind as you climb into the sopor, and try to focus on the GOLDEN MOON. Hopefully the influence of the sopor will contribute to whatever gave you that previous dream.
It seems to help. Minutes or hours later, you fall asleep and wake in the golden tower, the same one you encountered Zirreh in.
==> Durian: Report the information to the others.
-- defensiveAlchemist [DA] RIGHT NOW opened memo dumpa11theinfo. --
DA: okay i promi5ed kappy id look for tho5e note5
DA: and there wa5 a 6it to find
DA: i dont actua11y remem6er a11 of it
DA: there were other intere5ting thing5 going on and i can pro6a6ly look later anyway
DA: fir5t off
DA: it11 6ring each of u5 to a different world
DA: eventua11y we11 6e a6le to get to each other5 world5
DA: and there are mon5ter5
DA: and we do 5omething ca11ed
DA: >- prototyping
DA: to a 5prite that help5 u5
DA: there were a lot of undefined thing5 in that explanation
DA: 6ut that5 an early part of thi5 5o im going to check with the people already in
DA: kal might 6e in that far
DA: kal if you read thi5 get in here
DA: youre the mo5t experienced per5on in the game who i5nt dead
[ OOC: If there are any other awake Alpha Prospit dreamers, join in the search for the lost notes on SCRIB that Phaest left behind! Everybody can join in the memo to prod at the searchers' memories, as well as threadjack each other and and theorize. ]
i had a whole week to notice that it should have been "RM" and not "MP". a whole week! oops.
6ut that didnt work 5o we11
in ca5e he doe5nt get on until it5 our turn5
hirune and kaprao 5eem to 6e we11 informed a6out a11 thi5
did you 5ee them mention who any of the other older player5 were
no subject
Hirune seemed pleased that there was a full compliment of players again, though. ~~CS
zombie tag
the more player5 the more people who can find ri5k5 and inform each other a6out them
no subject
Hirune probably not so much.
The extra trollpower should certainly help if ~we~ can't locate these notes. ~~CS
Wider net and all that. ~~CS
no subject
if the5e meteor5 keep up i dont think we11 have the option to invite anyone el5e
no subject
So ~let's~ each play under the assumption that ~we're~ all ~we~ have! ~~CS
no subject
there5 no 5en5e in people doing 5tupid thing5 like murder game5 if there5 5ti11 a common enemy
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Fervent and festive culling certainly has a time and place, but... ~~CS
The current situation is neither. ~~CS